#pragma once
typedef struct Scope Scope;
#include "unit.h"
#include "kill.h"
typedef enum ScopeState {
SCOPE_DEAD,
SCOPE_RUNNING,
SCOPE_ABANDONED,
SCOPE_STOP_SIGTERM,
SCOPE_STOP_SIGKILL,
SCOPE_FAILED,
_SCOPE_STATE_MAX,
_SCOPE_STATE_INVALID = -1
} ScopeState;
typedef enum ScopeResult {
SCOPE_SUCCESS,
SCOPE_FAILURE_RESOURCES,
SCOPE_FAILURE_TIMEOUT,
_SCOPE_RESULT_MAX,
_SCOPE_RESULT_INVALID = -1
} ScopeResult;
struct Scope {
Unit meta;
CGroupContext cgroup_context;
KillContext kill_context;
ScopeState state, deserialized_state;
ScopeResult result;
usec_t timeout_stop_usec;
char *controller;
sd_event_source *timer_event_source;
};
extern const UnitVTable scope_vtable;
int scope_abandon(Scope *s);
const char* scope_state_to_string(ScopeState i) _const_;
ScopeState scope_state_from_string(const char *s) _pure_;
const char* scope_result_to_string(ScopeResult i) _const_;
ScopeResult scope_result_from_string(const char *s) _pure_;