SCOPE_SUCCESS     219 src/core/scope.c         if (f != SCOPE_SUCCESS)
SCOPE_SUCCESS     222 src/core/scope.c         scope_set_state(s, s->result != SCOPE_SUCCESS ? SCOPE_FAILED : SCOPE_DEAD);
SCOPE_SUCCESS     231 src/core/scope.c         if (f != SCOPE_SUCCESS)
SCOPE_SUCCESS     260 src/core/scope.c                 scope_enter_signal(s, SCOPE_STOP_SIGKILL, SCOPE_SUCCESS);
SCOPE_SUCCESS     262 src/core/scope.c                 scope_enter_dead(s, SCOPE_SUCCESS);
SCOPE_SUCCESS     301 src/core/scope.c         s->result = SCOPE_SUCCESS;
SCOPE_SUCCESS     319 src/core/scope.c         scope_enter_signal(s, SCOPE_STOP_SIGTERM, SCOPE_SUCCESS);
SCOPE_SUCCESS     331 src/core/scope.c         s->result = SCOPE_SUCCESS;
SCOPE_SUCCESS     411 src/core/scope.c                 scope_enter_dead(s, SCOPE_SUCCESS);
SCOPE_SUCCESS     511 src/core/scope.c         [SCOPE_SUCCESS] = "success",