SCOPE_SUCCESS 219 src/core/scope.c if (f != SCOPE_SUCCESS) SCOPE_SUCCESS 222 src/core/scope.c scope_set_state(s, s->result != SCOPE_SUCCESS ? SCOPE_FAILED : SCOPE_DEAD); SCOPE_SUCCESS 231 src/core/scope.c if (f != SCOPE_SUCCESS) SCOPE_SUCCESS 260 src/core/scope.c scope_enter_signal(s, SCOPE_STOP_SIGKILL, SCOPE_SUCCESS); SCOPE_SUCCESS 262 src/core/scope.c scope_enter_dead(s, SCOPE_SUCCESS); SCOPE_SUCCESS 301 src/core/scope.c s->result = SCOPE_SUCCESS; SCOPE_SUCCESS 319 src/core/scope.c scope_enter_signal(s, SCOPE_STOP_SIGTERM, SCOPE_SUCCESS); SCOPE_SUCCESS 331 src/core/scope.c s->result = SCOPE_SUCCESS; SCOPE_SUCCESS 411 src/core/scope.c scope_enter_dead(s, SCOPE_SUCCESS); SCOPE_SUCCESS 511 src/core/scope.c [SCOPE_SUCCESS] = "success",