root/include/uapi/drm/i915_drm.h

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/*
 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 */

#ifndef _UAPI_I915_DRM_H_
#define _UAPI_I915_DRM_H_

#include <drm/drm.h>

/* Please note that modifications to all structs defined here are
 * subject to backwards-compatibility constraints.
 */

/**
 * DOC: uevents generated by i915 on it's device node
 *
 * I915_L3_PARITY_UEVENT - Generated when the driver receives a parity mismatch
 *      event from the gpu l3 cache. Additional information supplied is ROW,
 *      BANK, SUBBANK, SLICE of the affected cacheline. Userspace should keep
 *      track of these events and if a specific cache-line seems to have a
 *      persistent error remap it with the l3 remapping tool supplied in
 *      intel-gpu-tools.  The value supplied with the event is always 1.
 *
 * I915_ERROR_UEVENT - Generated upon error detection, currently only via
 *      hangcheck. The error detection event is a good indicator of when things
 *      began to go badly. The value supplied with the event is a 1 upon error
 *      detection, and a 0 upon reset completion, signifying no more error
 *      exists. NOTE: Disabling hangcheck or reset via module parameter will
 *      cause the related events to not be seen.
 *
 * I915_RESET_UEVENT - Event is generated just before an attempt to reset the
 *      the GPU. The value supplied with the event is always 1. NOTE: Disable
 *      reset via module parameter will cause this event to not be seen.
 */
#define I915_L3_PARITY_UEVENT           "L3_PARITY_ERROR"
#define I915_ERROR_UEVENT               "ERROR"
#define I915_RESET_UEVENT               "RESET"

/* Each region is a minimum of 16k, and there are at most 255 of them.
 */
#define I915_NR_TEX_REGIONS 255 /* table size 2k - maximum due to use
                                 * of chars for next/prev indices */
#define I915_LOG_MIN_TEX_REGION_SIZE 14

typedef struct _drm_i915_init {
        enum {
                I915_INIT_DMA = 0x01,
                I915_CLEANUP_DMA = 0x02,
                I915_RESUME_DMA = 0x03
        } func;
        unsigned int mmio_offset;
        int sarea_priv_offset;
        unsigned int ring_start;
        unsigned int ring_end;
        unsigned int ring_size;
        unsigned int front_offset;
        unsigned int back_offset;
        unsigned int depth_offset;
        unsigned int w;
        unsigned int h;
        unsigned int pitch;
        unsigned int pitch_bits;
        unsigned int back_pitch;
        unsigned int depth_pitch;
        unsigned int cpp;
        unsigned int chipset;
} drm_i915_init_t;

typedef struct _drm_i915_sarea {
        struct drm_tex_region texList[I915_NR_TEX_REGIONS + 1];
        int last_upload;        /* last time texture was uploaded */
        int last_enqueue;       /* last time a buffer was enqueued */
        int last_dispatch;      /* age of the most recently dispatched buffer */
        int ctxOwner;           /* last context to upload state */
        int texAge;
        int pf_enabled;         /* is pageflipping allowed? */
        int pf_active;
        int pf_current_page;    /* which buffer is being displayed? */
        int perf_boxes;         /* performance boxes to be displayed */
        int width, height;      /* screen size in pixels */

        drm_handle_t front_handle;
        int front_offset;
        int front_size;

        drm_handle_t back_handle;
        int back_offset;
        int back_size;

        drm_handle_t depth_handle;
        int depth_offset;
        int depth_size;

        drm_handle_t tex_handle;
        int tex_offset;
        int tex_size;
        int log_tex_granularity;
        int pitch;
        int rotation;           /* 0, 90, 180 or 270 */
        int rotated_offset;
        int rotated_size;
        int rotated_pitch;
        int virtualX, virtualY;

        unsigned int front_tiled;
        unsigned int back_tiled;
        unsigned int depth_tiled;
        unsigned int rotated_tiled;
        unsigned int rotated2_tiled;

        int pipeA_x;
        int pipeA_y;
        int pipeA_w;
        int pipeA_h;
        int pipeB_x;
        int pipeB_y;
        int pipeB_w;
        int pipeB_h;

        /* fill out some space for old userspace triple buffer */
        drm_handle_t unused_handle;
        __u32 unused1, unused2, unused3;

        /* buffer object handles for static buffers. May change
         * over the lifetime of the client.
         */
        __u32 front_bo_handle;
        __u32 back_bo_handle;
        __u32 unused_bo_handle;
        __u32 depth_bo_handle;

} drm_i915_sarea_t;

/* due to userspace building against these headers we need some compat here */
#define planeA_x pipeA_x
#define planeA_y pipeA_y
#define planeA_w pipeA_w
#define planeA_h pipeA_h
#define planeB_x pipeB_x
#define planeB_y pipeB_y
#define planeB_w pipeB_w
#define planeB_h pipeB_h

/* Flags for perf_boxes
 */
#define I915_BOX_RING_EMPTY    0x1
#define I915_BOX_FLIP          0x2
#define I915_BOX_WAIT          0x4
#define I915_BOX_TEXTURE_LOAD  0x8
#define I915_BOX_LOST_CONTEXT  0x10

/* I915 specific ioctls
 * The device specific ioctl range is 0x40 to 0x79.
 */
#define DRM_I915_INIT           0x00
#define DRM_I915_FLUSH          0x01
#define DRM_I915_FLIP           0x02
#define DRM_I915_BATCHBUFFER    0x03
#define DRM_I915_IRQ_EMIT       0x04
#define DRM_I915_IRQ_WAIT       0x05
#define DRM_I915_GETPARAM       0x06
#define DRM_I915_SETPARAM       0x07
#define DRM_I915_ALLOC          0x08
#define DRM_I915_FREE           0x09
#define DRM_I915_INIT_HEAP      0x0a
#define DRM_I915_CMDBUFFER      0x0b
#define DRM_I915_DESTROY_HEAP   0x0c
#define DRM_I915_SET_VBLANK_PIPE        0x0d
#define DRM_I915_GET_VBLANK_PIPE        0x0e
#define DRM_I915_VBLANK_SWAP    0x0f
#define DRM_I915_HWS_ADDR       0x11
#define DRM_I915_GEM_INIT       0x13
#define DRM_I915_GEM_EXECBUFFER 0x14
#define DRM_I915_GEM_PIN        0x15
#define DRM_I915_GEM_UNPIN      0x16
#define DRM_I915_GEM_BUSY       0x17
#define DRM_I915_GEM_THROTTLE   0x18
#define DRM_I915_GEM_ENTERVT    0x19
#define DRM_I915_GEM_LEAVEVT    0x1a
#define DRM_I915_GEM_CREATE     0x1b
#define DRM_I915_GEM_PREAD      0x1c
#define DRM_I915_GEM_PWRITE     0x1d
#define DRM_I915_GEM_MMAP       0x1e
#define DRM_I915_GEM_SET_DOMAIN 0x1f
#define DRM_I915_GEM_SW_FINISH  0x20
#define DRM_I915_GEM_SET_TILING 0x21
#define DRM_I915_GEM_GET_TILING 0x22
#define DRM_I915_GEM_GET_APERTURE 0x23
#define DRM_I915_GEM_MMAP_GTT   0x24
#define DRM_I915_GET_PIPE_FROM_CRTC_ID  0x25
#define DRM_I915_GEM_MADVISE    0x26
#define DRM_I915_OVERLAY_PUT_IMAGE      0x27
#define DRM_I915_OVERLAY_ATTRS  0x28
#define DRM_I915_GEM_EXECBUFFER2        0x29
#define DRM_I915_GET_SPRITE_COLORKEY    0x2a
#define DRM_I915_SET_SPRITE_COLORKEY    0x2b
#define DRM_I915_GEM_WAIT       0x2c
#define DRM_I915_GEM_CONTEXT_CREATE     0x2d
#define DRM_I915_GEM_CONTEXT_DESTROY    0x2e
#define DRM_I915_GEM_SET_CACHING        0x2f
#define DRM_I915_GEM_GET_CACHING        0x30
#define DRM_I915_REG_READ               0x31
#define DRM_I915_GET_RESET_STATS        0x32
#define DRM_I915_GEM_USERPTR            0x33

#define DRM_IOCTL_I915_INIT             DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT, drm_i915_init_t)
#define DRM_IOCTL_I915_FLUSH            DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLUSH)
#define DRM_IOCTL_I915_FLIP             DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLIP)
#define DRM_IOCTL_I915_BATCHBUFFER      DRM_IOW( DRM_COMMAND_BASE + DRM_I915_BATCHBUFFER, drm_i915_batchbuffer_t)
#define DRM_IOCTL_I915_IRQ_EMIT         DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_IRQ_EMIT, drm_i915_irq_emit_t)
#define DRM_IOCTL_I915_IRQ_WAIT         DRM_IOW( DRM_COMMAND_BASE + DRM_I915_IRQ_WAIT, drm_i915_irq_wait_t)
#define DRM_IOCTL_I915_GETPARAM         DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GETPARAM, drm_i915_getparam_t)
#define DRM_IOCTL_I915_SETPARAM         DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SETPARAM, drm_i915_setparam_t)
#define DRM_IOCTL_I915_ALLOC            DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_ALLOC, drm_i915_mem_alloc_t)
#define DRM_IOCTL_I915_FREE             DRM_IOW( DRM_COMMAND_BASE + DRM_I915_FREE, drm_i915_mem_free_t)
#define DRM_IOCTL_I915_INIT_HEAP        DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT_HEAP, drm_i915_mem_init_heap_t)
#define DRM_IOCTL_I915_CMDBUFFER        DRM_IOW( DRM_COMMAND_BASE + DRM_I915_CMDBUFFER, drm_i915_cmdbuffer_t)
#define DRM_IOCTL_I915_DESTROY_HEAP     DRM_IOW( DRM_COMMAND_BASE + DRM_I915_DESTROY_HEAP, drm_i915_mem_destroy_heap_t)
#define DRM_IOCTL_I915_SET_VBLANK_PIPE  DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SET_VBLANK_PIPE, drm_i915_vblank_pipe_t)
#define DRM_IOCTL_I915_GET_VBLANK_PIPE  DRM_IOR( DRM_COMMAND_BASE + DRM_I915_GET_VBLANK_PIPE, drm_i915_vblank_pipe_t)
#define DRM_IOCTL_I915_VBLANK_SWAP      DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_VBLANK_SWAP, drm_i915_vblank_swap_t)
#define DRM_IOCTL_I915_HWS_ADDR         DRM_IOW(DRM_COMMAND_BASE + DRM_I915_HWS_ADDR, struct drm_i915_gem_init)
#define DRM_IOCTL_I915_GEM_INIT         DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_INIT, struct drm_i915_gem_init)
#define DRM_IOCTL_I915_GEM_EXECBUFFER   DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER, struct drm_i915_gem_execbuffer)
#define DRM_IOCTL_I915_GEM_EXECBUFFER2  DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER2, struct drm_i915_gem_execbuffer2)
#define DRM_IOCTL_I915_GEM_PIN          DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_PIN, struct drm_i915_gem_pin)
#define DRM_IOCTL_I915_GEM_UNPIN        DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_UNPIN, struct drm_i915_gem_unpin)
#define DRM_IOCTL_I915_GEM_BUSY         DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_BUSY, struct drm_i915_gem_busy)
#define DRM_IOCTL_I915_GEM_SET_CACHING          DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_SET_CACHING, struct drm_i915_gem_caching)
#define DRM_IOCTL_I915_GEM_GET_CACHING          DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_GET_CACHING, struct drm_i915_gem_caching)
#define DRM_IOCTL_I915_GEM_THROTTLE     DRM_IO ( DRM_COMMAND_BASE + DRM_I915_GEM_THROTTLE)
#define DRM_IOCTL_I915_GEM_ENTERVT      DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_ENTERVT)
#define DRM_IOCTL_I915_GEM_LEAVEVT      DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_LEAVEVT)
#define DRM_IOCTL_I915_GEM_CREATE       DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_CREATE, struct drm_i915_gem_create)
#define DRM_IOCTL_I915_GEM_PREAD        DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_PREAD, struct drm_i915_gem_pread)
#define DRM_IOCTL_I915_GEM_PWRITE       DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_PWRITE, struct drm_i915_gem_pwrite)
#define DRM_IOCTL_I915_GEM_MMAP         DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP, struct drm_i915_gem_mmap)
#define DRM_IOCTL_I915_GEM_MMAP_GTT     DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP_GTT, struct drm_i915_gem_mmap_gtt)
#define DRM_IOCTL_I915_GEM_SET_DOMAIN   DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_SET_DOMAIN, struct drm_i915_gem_set_domain)
#define DRM_IOCTL_I915_GEM_SW_FINISH    DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_SW_FINISH, struct drm_i915_gem_sw_finish)
#define DRM_IOCTL_I915_GEM_SET_TILING   DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_SET_TILING, struct drm_i915_gem_set_tiling)
#define DRM_IOCTL_I915_GEM_GET_TILING   DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_GET_TILING, struct drm_i915_gem_get_tiling)
#define DRM_IOCTL_I915_GEM_GET_APERTURE DRM_IOR  (DRM_COMMAND_BASE + DRM_I915_GEM_GET_APERTURE, struct drm_i915_gem_get_aperture)
#define DRM_IOCTL_I915_GET_PIPE_FROM_CRTC_ID DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GET_PIPE_FROM_CRTC_ID, struct drm_i915_get_pipe_from_crtc_id)
#define DRM_IOCTL_I915_GEM_MADVISE      DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MADVISE, struct drm_i915_gem_madvise)
#define DRM_IOCTL_I915_OVERLAY_PUT_IMAGE        DRM_IOW(DRM_COMMAND_BASE + DRM_I915_OVERLAY_PUT_IMAGE, struct drm_intel_overlay_put_image)
#define DRM_IOCTL_I915_OVERLAY_ATTRS    DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_OVERLAY_ATTRS, struct drm_intel_overlay_attrs)
#define DRM_IOCTL_I915_SET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey)
#define DRM_IOCTL_I915_GET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey)
#define DRM_IOCTL_I915_GEM_WAIT         DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_WAIT, struct drm_i915_gem_wait)
#define DRM_IOCTL_I915_GEM_CONTEXT_CREATE       DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_CREATE, struct drm_i915_gem_context_create)
#define DRM_IOCTL_I915_GEM_CONTEXT_DESTROY      DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_DESTROY, struct drm_i915_gem_context_destroy)
#define DRM_IOCTL_I915_REG_READ                 DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_REG_READ, struct drm_i915_reg_read)
#define DRM_IOCTL_I915_GET_RESET_STATS          DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GET_RESET_STATS, struct drm_i915_reset_stats)
#define DRM_IOCTL_I915_GEM_USERPTR                      DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_USERPTR, struct drm_i915_gem_userptr)

/* Allow drivers to submit batchbuffers directly to hardware, relying
 * on the security mechanisms provided by hardware.
 */
typedef struct drm_i915_batchbuffer {
        int start;              /* agp offset */
        int used;               /* nr bytes in use */
        int DR1;                /* hw flags for GFX_OP_DRAWRECT_INFO */
        int DR4;                /* window origin for GFX_OP_DRAWRECT_INFO */
        int num_cliprects;      /* mulitpass with multiple cliprects? */
        struct drm_clip_rect __user *cliprects; /* pointer to userspace cliprects */
} drm_i915_batchbuffer_t;

/* As above, but pass a pointer to userspace buffer which can be
 * validated by the kernel prior to sending to hardware.
 */
typedef struct _drm_i915_cmdbuffer {
        char __user *buf;       /* pointer to userspace command buffer */
        int sz;                 /* nr bytes in buf */
        int DR1;                /* hw flags for GFX_OP_DRAWRECT_INFO */
        int DR4;                /* window origin for GFX_OP_DRAWRECT_INFO */
        int num_cliprects;      /* mulitpass with multiple cliprects? */
        struct drm_clip_rect __user *cliprects; /* pointer to userspace cliprects */
} drm_i915_cmdbuffer_t;

/* Userspace can request & wait on irq's:
 */
typedef struct drm_i915_irq_emit {
        int __user *irq_seq;
} drm_i915_irq_emit_t;

typedef struct drm_i915_irq_wait {
        int irq_seq;
} drm_i915_irq_wait_t;

/* Ioctl to query kernel params:
 */
#define I915_PARAM_IRQ_ACTIVE            1
#define I915_PARAM_ALLOW_BATCHBUFFER     2
#define I915_PARAM_LAST_DISPATCH         3
#define I915_PARAM_CHIPSET_ID            4
#define I915_PARAM_HAS_GEM               5
#define I915_PARAM_NUM_FENCES_AVAIL      6
#define I915_PARAM_HAS_OVERLAY           7
#define I915_PARAM_HAS_PAGEFLIPPING      8
#define I915_PARAM_HAS_EXECBUF2          9
#define I915_PARAM_HAS_BSD               10
#define I915_PARAM_HAS_BLT               11
#define I915_PARAM_HAS_RELAXED_FENCING   12
#define I915_PARAM_HAS_COHERENT_RINGS    13
#define I915_PARAM_HAS_EXEC_CONSTANTS    14
#define I915_PARAM_HAS_RELAXED_DELTA     15
#define I915_PARAM_HAS_GEN7_SOL_RESET    16
#define I915_PARAM_HAS_LLC               17
#define I915_PARAM_HAS_ALIASING_PPGTT    18
#define I915_PARAM_HAS_WAIT_TIMEOUT      19
#define I915_PARAM_HAS_SEMAPHORES        20
#define I915_PARAM_HAS_PRIME_VMAP_FLUSH  21
#define I915_PARAM_HAS_VEBOX             22
#define I915_PARAM_HAS_SECURE_BATCHES    23
#define I915_PARAM_HAS_PINNED_BATCHES    24
#define I915_PARAM_HAS_EXEC_NO_RELOC     25
#define I915_PARAM_HAS_EXEC_HANDLE_LUT   26
#define I915_PARAM_HAS_WT                27
#define I915_PARAM_CMD_PARSER_VERSION    28

typedef struct drm_i915_getparam {
        int param;
        int __user *value;
} drm_i915_getparam_t;

/* Ioctl to set kernel params:
 */
#define I915_SETPARAM_USE_MI_BATCHBUFFER_START            1
#define I915_SETPARAM_TEX_LRU_LOG_GRANULARITY             2
#define I915_SETPARAM_ALLOW_BATCHBUFFER                   3
#define I915_SETPARAM_NUM_USED_FENCES                     4

typedef struct drm_i915_setparam {
        int param;
        int value;
} drm_i915_setparam_t;

/* A memory manager for regions of shared memory:
 */
#define I915_MEM_REGION_AGP 1

typedef struct drm_i915_mem_alloc {
        int region;
        int alignment;
        int size;
        int __user *region_offset;      /* offset from start of fb or agp */
} drm_i915_mem_alloc_t;

typedef struct drm_i915_mem_free {
        int region;
        int region_offset;
} drm_i915_mem_free_t;

typedef struct drm_i915_mem_init_heap {
        int region;
        int size;
        int start;
} drm_i915_mem_init_heap_t;

/* Allow memory manager to be torn down and re-initialized (eg on
 * rotate):
 */
typedef struct drm_i915_mem_destroy_heap {
        int region;
} drm_i915_mem_destroy_heap_t;

/* Allow X server to configure which pipes to monitor for vblank signals
 */
#define DRM_I915_VBLANK_PIPE_A  1
#define DRM_I915_VBLANK_PIPE_B  2

typedef struct drm_i915_vblank_pipe {
        int pipe;
} drm_i915_vblank_pipe_t;

/* Schedule buffer swap at given vertical blank:
 */
typedef struct drm_i915_vblank_swap {
        drm_drawable_t drawable;
        enum drm_vblank_seq_type seqtype;
        unsigned int sequence;
} drm_i915_vblank_swap_t;

typedef struct drm_i915_hws_addr {
        __u64 addr;
} drm_i915_hws_addr_t;

struct drm_i915_gem_init {
        /**
         * Beginning offset in the GTT to be managed by the DRM memory
         * manager.
         */
        __u64 gtt_start;
        /**
         * Ending offset in the GTT to be managed by the DRM memory
         * manager.
         */
        __u64 gtt_end;
};

struct drm_i915_gem_create {
        /**
         * Requested size for the object.
         *
         * The (page-aligned) allocated size for the object will be returned.
         */
        __u64 size;
        /**
         * Returned handle for the object.
         *
         * Object handles are nonzero.
         */
        __u32 handle;
        __u32 pad;
};

struct drm_i915_gem_pread {
        /** Handle for the object being read. */
        __u32 handle;
        __u32 pad;
        /** Offset into the object to read from */
        __u64 offset;
        /** Length of data to read */
        __u64 size;
        /**
         * Pointer to write the data into.
         *
         * This is a fixed-size type for 32/64 compatibility.
         */
        __u64 data_ptr;
};

struct drm_i915_gem_pwrite {
        /** Handle for the object being written to. */
        __u32 handle;
        __u32 pad;
        /** Offset into the object to write to */
        __u64 offset;
        /** Length of data to write */
        __u64 size;
        /**
         * Pointer to read the data from.
         *
         * This is a fixed-size type for 32/64 compatibility.
         */
        __u64 data_ptr;
};

struct drm_i915_gem_mmap {
        /** Handle for the object being mapped. */
        __u32 handle;
        __u32 pad;
        /** Offset in the object to map. */
        __u64 offset;
        /**
         * Length of data to map.
         *
         * The value will be page-aligned.
         */
        __u64 size;
        /**
         * Returned pointer the data was mapped at.
         *
         * This is a fixed-size type for 32/64 compatibility.
         */
        __u64 addr_ptr;
};

struct drm_i915_gem_mmap_gtt {
        /** Handle for the object being mapped. */
        __u32 handle;
        __u32 pad;
        /**
         * Fake offset to use for subsequent mmap call
         *
         * This is a fixed-size type for 32/64 compatibility.
         */
        __u64 offset;
};

struct drm_i915_gem_set_domain {
        /** Handle for the object */
        __u32 handle;

        /** New read domains */
        __u32 read_domains;

        /** New write domain */
        __u32 write_domain;
};

struct drm_i915_gem_sw_finish {
        /** Handle for the object */
        __u32 handle;
};

struct drm_i915_gem_relocation_entry {
        /**
         * Handle of the buffer being pointed to by this relocation entry.
         *
         * It's appealing to make this be an index into the mm_validate_entry
         * list to refer to the buffer, but this allows the driver to create
         * a relocation list for state buffers and not re-write it per
         * exec using the buffer.
         */
        __u32 target_handle;

        /**
         * Value to be added to the offset of the target buffer to make up
         * the relocation entry.
         */
        __u32 delta;

        /** Offset in the buffer the relocation entry will be written into */
        __u64 offset;

        /**
         * Offset value of the target buffer that the relocation entry was last
         * written as.
         *
         * If the buffer has the same offset as last time, we can skip syncing
         * and writing the relocation.  This value is written back out by
         * the execbuffer ioctl when the relocation is written.
         */
        __u64 presumed_offset;

        /**
         * Target memory domains read by this operation.
         */
        __u32 read_domains;

        /**
         * Target memory domains written by this operation.
         *
         * Note that only one domain may be written by the whole
         * execbuffer operation, so that where there are conflicts,
         * the application will get -EINVAL back.
         */
        __u32 write_domain;
};

/** @{
 * Intel memory domains
 *
 * Most of these just align with the various caches in
 * the system and are used to flush and invalidate as
 * objects end up cached in different domains.
 */
/** CPU cache */
#define I915_GEM_DOMAIN_CPU             0x00000001
/** Render cache, used by 2D and 3D drawing */
#define I915_GEM_DOMAIN_RENDER          0x00000002
/** Sampler cache, used by texture engine */
#define I915_GEM_DOMAIN_SAMPLER         0x00000004
/** Command queue, used to load batch buffers */
#define I915_GEM_DOMAIN_COMMAND         0x00000008
/** Instruction cache, used by shader programs */
#define I915_GEM_DOMAIN_INSTRUCTION     0x00000010
/** Vertex address cache */
#define I915_GEM_DOMAIN_VERTEX          0x00000020
/** GTT domain - aperture and scanout */
#define I915_GEM_DOMAIN_GTT             0x00000040
/** @} */

struct drm_i915_gem_exec_object {
        /**
         * User's handle for a buffer to be bound into the GTT for this
         * operation.
         */
        __u32 handle;

        /** Number of relocations to be performed on this buffer */
        __u32 relocation_count;
        /**
         * Pointer to array of struct drm_i915_gem_relocation_entry containing
         * the relocations to be performed in this buffer.
         */
        __u64 relocs_ptr;

        /** Required alignment in graphics aperture */
        __u64 alignment;

        /**
         * Returned value of the updated offset of the object, for future
         * presumed_offset writes.
         */
        __u64 offset;
};

struct drm_i915_gem_execbuffer {
        /**
         * List of buffers to be validated with their relocations to be
         * performend on them.
         *
         * This is a pointer to an array of struct drm_i915_gem_validate_entry.
         *
         * These buffers must be listed in an order such that all relocations
         * a buffer is performing refer to buffers that have already appeared
         * in the validate list.
         */
        __u64 buffers_ptr;
        __u32 buffer_count;

        /** Offset in the batchbuffer to start execution from. */
        __u32 batch_start_offset;
        /** Bytes used in batchbuffer from batch_start_offset */
        __u32 batch_len;
        __u32 DR1;
        __u32 DR4;
        __u32 num_cliprects;
        /** This is a struct drm_clip_rect *cliprects */
        __u64 cliprects_ptr;
};

struct drm_i915_gem_exec_object2 {
        /**
         * User's handle for a buffer to be bound into the GTT for this
         * operation.
         */
        __u32 handle;

        /** Number of relocations to be performed on this buffer */
        __u32 relocation_count;
        /**
         * Pointer to array of struct drm_i915_gem_relocation_entry containing
         * the relocations to be performed in this buffer.
         */
        __u64 relocs_ptr;

        /** Required alignment in graphics aperture */
        __u64 alignment;

        /**
         * Returned value of the updated offset of the object, for future
         * presumed_offset writes.
         */
        __u64 offset;

#define EXEC_OBJECT_NEEDS_FENCE (1<<0)
#define EXEC_OBJECT_NEEDS_GTT   (1<<1)
#define EXEC_OBJECT_WRITE       (1<<2)
#define __EXEC_OBJECT_UNKNOWN_FLAGS -(EXEC_OBJECT_WRITE<<1)
        __u64 flags;

        __u64 rsvd1;
        __u64 rsvd2;
};

struct drm_i915_gem_execbuffer2 {
        /**
         * List of gem_exec_object2 structs
         */
        __u64 buffers_ptr;
        __u32 buffer_count;

        /** Offset in the batchbuffer to start execution from. */
        __u32 batch_start_offset;
        /** Bytes used in batchbuffer from batch_start_offset */
        __u32 batch_len;
        __u32 DR1;
        __u32 DR4;
        __u32 num_cliprects;
        /** This is a struct drm_clip_rect *cliprects */
        __u64 cliprects_ptr;
#define I915_EXEC_RING_MASK              (7<<0)
#define I915_EXEC_DEFAULT                (0<<0)
#define I915_EXEC_RENDER                 (1<<0)
#define I915_EXEC_BSD                    (2<<0)
#define I915_EXEC_BLT                    (3<<0)
#define I915_EXEC_VEBOX                  (4<<0)

/* Used for switching the constants addressing mode on gen4+ RENDER ring.
 * Gen6+ only supports relative addressing to dynamic state (default) and
 * absolute addressing.
 *
 * These flags are ignored for the BSD and BLT rings.
 */
#define I915_EXEC_CONSTANTS_MASK        (3<<6)
#define I915_EXEC_CONSTANTS_REL_GENERAL (0<<6) /* default */
#define I915_EXEC_CONSTANTS_ABSOLUTE    (1<<6)
#define I915_EXEC_CONSTANTS_REL_SURFACE (2<<6) /* gen4/5 only */
        __u64 flags;
        __u64 rsvd1; /* now used for context info */
        __u64 rsvd2;
};

/** Resets the SO write offset registers for transform feedback on gen7. */
#define I915_EXEC_GEN7_SOL_RESET        (1<<8)

/** Request a privileged ("secure") batch buffer. Note only available for
 * DRM_ROOT_ONLY | DRM_MASTER processes.
 */
#define I915_EXEC_SECURE                (1<<9)

/** Inform the kernel that the batch is and will always be pinned. This
 * negates the requirement for a workaround to be performed to avoid
 * an incoherent CS (such as can be found on 830/845). If this flag is
 * not passed, the kernel will endeavour to make sure the batch is
 * coherent with the CS before execution. If this flag is passed,
 * userspace assumes the responsibility for ensuring the same.
 */
#define I915_EXEC_IS_PINNED             (1<<10)

/** Provide a hint to the kernel that the command stream and auxiliary
 * state buffers already holds the correct presumed addresses and so the
 * relocation process may be skipped if no buffers need to be moved in
 * preparation for the execbuffer.
 */
#define I915_EXEC_NO_RELOC              (1<<11)

/** Use the reloc.handle as an index into the exec object array rather
 * than as the per-file handle.
 */
#define I915_EXEC_HANDLE_LUT            (1<<12)

#define __I915_EXEC_UNKNOWN_FLAGS -(I915_EXEC_HANDLE_LUT<<1)

#define I915_EXEC_CONTEXT_ID_MASK       (0xffffffff)
#define i915_execbuffer2_set_context_id(eb2, context) \
        (eb2).rsvd1 = context & I915_EXEC_CONTEXT_ID_MASK
#define i915_execbuffer2_get_context_id(eb2) \
        ((eb2).rsvd1 & I915_EXEC_CONTEXT_ID_MASK)

struct drm_i915_gem_pin {
        /** Handle of the buffer to be pinned. */
        __u32 handle;
        __u32 pad;

        /** alignment required within the aperture */
        __u64 alignment;

        /** Returned GTT offset of the buffer. */
        __u64 offset;
};

struct drm_i915_gem_unpin {
        /** Handle of the buffer to be unpinned. */
        __u32 handle;
        __u32 pad;
};

struct drm_i915_gem_busy {
        /** Handle of the buffer to check for busy */
        __u32 handle;

        /** Return busy status (1 if busy, 0 if idle).
         * The high word is used to indicate on which rings the object
         * currently resides:
         *  16:31 - busy (r or r/w) rings (16 render, 17 bsd, 18 blt, etc)
         */
        __u32 busy;
};

/**
 * I915_CACHING_NONE
 *
 * GPU access is not coherent with cpu caches. Default for machines without an
 * LLC.
 */
#define I915_CACHING_NONE               0
/**
 * I915_CACHING_CACHED
 *
 * GPU access is coherent with cpu caches and furthermore the data is cached in
 * last-level caches shared between cpu cores and the gpu GT. Default on
 * machines with HAS_LLC.
 */
#define I915_CACHING_CACHED             1
/**
 * I915_CACHING_DISPLAY
 *
 * Special GPU caching mode which is coherent with the scanout engines.
 * Transparently falls back to I915_CACHING_NONE on platforms where no special
 * cache mode (like write-through or gfdt flushing) is available. The kernel
 * automatically sets this mode when using a buffer as a scanout target.
 * Userspace can manually set this mode to avoid a costly stall and clflush in
 * the hotpath of drawing the first frame.
 */
#define I915_CACHING_DISPLAY            2

struct drm_i915_gem_caching {
        /**
         * Handle of the buffer to set/get the caching level of. */
        __u32 handle;

        /**
         * Cacheing level to apply or return value
         *
         * bits0-15 are for generic caching control (i.e. the above defined
         * values). bits16-31 are reserved for platform-specific variations
         * (e.g. l3$ caching on gen7). */
        __u32 caching;
};

#define I915_TILING_NONE        0
#define I915_TILING_X           1
#define I915_TILING_Y           2

#define I915_BIT_6_SWIZZLE_NONE         0
#define I915_BIT_6_SWIZZLE_9            1
#define I915_BIT_6_SWIZZLE_9_10         2
#define I915_BIT_6_SWIZZLE_9_11         3
#define I915_BIT_6_SWIZZLE_9_10_11      4
/* Not seen by userland */
#define I915_BIT_6_SWIZZLE_UNKNOWN      5
/* Seen by userland. */
#define I915_BIT_6_SWIZZLE_9_17         6
#define I915_BIT_6_SWIZZLE_9_10_17      7

struct drm_i915_gem_set_tiling {
        /** Handle of the buffer to have its tiling state updated */
        __u32 handle;

        /**
         * Tiling mode for the object (I915_TILING_NONE, I915_TILING_X,
         * I915_TILING_Y).
         *
         * This value is to be set on request, and will be updated by the
         * kernel on successful return with the actual chosen tiling layout.
         *
         * The tiling mode may be demoted to I915_TILING_NONE when the system
         * has bit 6 swizzling that can't be managed correctly by GEM.
         *
         * Buffer contents become undefined when changing tiling_mode.
         */
        __u32 tiling_mode;

        /**
         * Stride in bytes for the object when in I915_TILING_X or
         * I915_TILING_Y.
         */
        __u32 stride;

        /**
         * Returned address bit 6 swizzling required for CPU access through
         * mmap mapping.
         */
        __u32 swizzle_mode;
};

struct drm_i915_gem_get_tiling {
        /** Handle of the buffer to get tiling state for. */
        __u32 handle;

        /**
         * Current tiling mode for the object (I915_TILING_NONE, I915_TILING_X,
         * I915_TILING_Y).
         */
        __u32 tiling_mode;

        /**
         * Returned address bit 6 swizzling required for CPU access through
         * mmap mapping.
         */
        __u32 swizzle_mode;
};

struct drm_i915_gem_get_aperture {
        /** Total size of the aperture used by i915_gem_execbuffer, in bytes */
        __u64 aper_size;

        /**
         * Available space in the aperture used by i915_gem_execbuffer, in
         * bytes
         */
        __u64 aper_available_size;
};

struct drm_i915_get_pipe_from_crtc_id {
        /** ID of CRTC being requested **/
        __u32 crtc_id;

        /** pipe of requested CRTC **/
        __u32 pipe;
};

#define I915_MADV_WILLNEED 0
#define I915_MADV_DONTNEED 1
#define __I915_MADV_PURGED 2 /* internal state */

struct drm_i915_gem_madvise {
        /** Handle of the buffer to change the backing store advice */
        __u32 handle;

        /* Advice: either the buffer will be needed again in the near future,
         *         or wont be and could be discarded under memory pressure.
         */
        __u32 madv;

        /** Whether the backing store still exists. */
        __u32 retained;
};

/* flags */
#define I915_OVERLAY_TYPE_MASK          0xff
#define I915_OVERLAY_YUV_PLANAR         0x01
#define I915_OVERLAY_YUV_PACKED         0x02
#define I915_OVERLAY_RGB                0x03

#define I915_OVERLAY_DEPTH_MASK         0xff00
#define I915_OVERLAY_RGB24              0x1000
#define I915_OVERLAY_RGB16              0x2000
#define I915_OVERLAY_RGB15              0x3000
#define I915_OVERLAY_YUV422             0x0100
#define I915_OVERLAY_YUV411             0x0200
#define I915_OVERLAY_YUV420             0x0300
#define I915_OVERLAY_YUV410             0x0400

#define I915_OVERLAY_SWAP_MASK          0xff0000
#define I915_OVERLAY_NO_SWAP            0x000000
#define I915_OVERLAY_UV_SWAP            0x010000
#define I915_OVERLAY_Y_SWAP             0x020000
#define I915_OVERLAY_Y_AND_UV_SWAP      0x030000

#define I915_OVERLAY_FLAGS_MASK         0xff000000
#define I915_OVERLAY_ENABLE             0x01000000

struct drm_intel_overlay_put_image {
        /* various flags and src format description */
        __u32 flags;
        /* source picture description */
        __u32 bo_handle;
        /* stride values and offsets are in bytes, buffer relative */
        __u16 stride_Y; /* stride for packed formats */
        __u16 stride_UV;
        __u32 offset_Y; /* offset for packet formats */
        __u32 offset_U;
        __u32 offset_V;
        /* in pixels */
        __u16 src_width;
        __u16 src_height;
        /* to compensate the scaling factors for partially covered surfaces */
        __u16 src_scan_width;
        __u16 src_scan_height;
        /* output crtc description */
        __u32 crtc_id;
        __u16 dst_x;
        __u16 dst_y;
        __u16 dst_width;
        __u16 dst_height;
};

/* flags */
#define I915_OVERLAY_UPDATE_ATTRS       (1<<0)
#define I915_OVERLAY_UPDATE_GAMMA       (1<<1)
struct drm_intel_overlay_attrs {
        __u32 flags;
        __u32 color_key;
        __s32 brightness;
        __u32 contrast;
        __u32 saturation;
        __u32 gamma0;
        __u32 gamma1;
        __u32 gamma2;
        __u32 gamma3;
        __u32 gamma4;
        __u32 gamma5;
};

/*
 * Intel sprite handling
 *
 * Color keying works with a min/mask/max tuple.  Both source and destination
 * color keying is allowed.
 *
 * Source keying:
 * Sprite pixels within the min & max values, masked against the color channels
 * specified in the mask field, will be transparent.  All other pixels will
 * be displayed on top of the primary plane.  For RGB surfaces, only the min
 * and mask fields will be used; ranged compares are not allowed.
 *
 * Destination keying:
 * Primary plane pixels that match the min value, masked against the color
 * channels specified in the mask field, will be replaced by corresponding
 * pixels from the sprite plane.
 *
 * Note that source & destination keying are exclusive; only one can be
 * active on a given plane.
 */

#define I915_SET_COLORKEY_NONE          (1<<0) /* disable color key matching */
#define I915_SET_COLORKEY_DESTINATION   (1<<1)
#define I915_SET_COLORKEY_SOURCE        (1<<2)
struct drm_intel_sprite_colorkey {
        __u32 plane_id;
        __u32 min_value;
        __u32 channel_mask;
        __u32 max_value;
        __u32 flags;
};

struct drm_i915_gem_wait {
        /** Handle of BO we shall wait on */
        __u32 bo_handle;
        __u32 flags;
        /** Number of nanoseconds to wait, Returns time remaining. */
        __s64 timeout_ns;
};

struct drm_i915_gem_context_create {
        /*  output: id of new context*/
        __u32 ctx_id;
        __u32 pad;
};

struct drm_i915_gem_context_destroy {
        __u32 ctx_id;
        __u32 pad;
};

struct drm_i915_reg_read {
        __u64 offset;
        __u64 val; /* Return value */
};

struct drm_i915_reset_stats {
        __u32 ctx_id;
        __u32 flags;

        /* All resets since boot/module reload, for all contexts */
        __u32 reset_count;

        /* Number of batches lost when active in GPU, for this context */
        __u32 batch_active;

        /* Number of batches lost pending for execution, for this context */
        __u32 batch_pending;

        __u32 pad;
};

struct drm_i915_gem_userptr {
        __u64 user_ptr;
        __u64 user_size;
        __u32 flags;
#define I915_USERPTR_READ_ONLY 0x1
#define I915_USERPTR_UNSYNCHRONIZED 0x80000000
        /**
         * Returned handle for the object.
         *
         * Object handles are nonzero.
         */
        __u32 handle;
};

#endif /* _UAPI_I915_DRM_H_ */

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