UnitActiveState    46 src/core/automount.c static const UnitActiveState state_translation_table[_AUTOMOUNT_STATE_MAX] = {
UnitActiveState   710 src/core/automount.c static UnitActiveState automount_active_state(Unit *u) {
UnitActiveState    30 src/core/busname.c static const UnitActiveState state_translation_table[_BUSNAME_STATE_MAX] = {
UnitActiveState   716 src/core/busname.c _pure_ static UnitActiveState busname_active_state(Unit *u) {
UnitActiveState    37 src/core/device.c static const UnitActiveState state_translation_table[_DEVICE_STATE_MAX] = {
UnitActiveState   133 src/core/device.c _pure_ static UnitActiveState device_active_state(Unit *u) {
UnitActiveState   329 src/core/job.c bool job_type_is_redundant(JobType a, UnitActiveState b) {
UnitActiveState   364 src/core/job.c         UnitActiveState s;
UnitActiveState   509 src/core/job.c                         UnitActiveState t = unit_active_state(j->unit);
UnitActiveState   207 src/core/job.h bool job_type_is_redundant(JobType a, UnitActiveState b) _pure_;
UnitActiveState    47 src/core/mount.c static const UnitActiveState state_translation_table[_MOUNT_STATE_MAX] = {
UnitActiveState  1134 src/core/mount.c _pure_ static UnitActiveState mount_active_state(Unit *u) {
UnitActiveState    39 src/core/path.c static const UnitActiveState state_translation_table[_PATH_STATE_MAX] = {
UnitActiveState   654 src/core/path.c _pure_ static UnitActiveState path_active_state(Unit *u) {
UnitActiveState    35 src/core/scope.c static const UnitActiveState state_translation_table[_SCOPE_STATE_MAX] = {
UnitActiveState   487 src/core/scope.c _pure_ static UnitActiveState scope_active_state(Unit *u) {
UnitActiveState    50 src/core/service.c static const UnitActiveState state_translation_table[_SERVICE_STATE_MAX] = {
UnitActiveState    70 src/core/service.c static const UnitActiveState state_translation_table_idle[_SERVICE_STATE_MAX] = {
UnitActiveState   651 src/core/service.c         const UnitActiveState *table;
UnitActiveState  1957 src/core/service.c _pure_ static UnitActiveState service_active_state(Unit *u) {
UnitActiveState  1958 src/core/service.c         const UnitActiveState *table;
UnitActiveState    34 src/core/slice.c static const UnitActiveState state_translation_table[_SLICE_STATE_MAX] = {
UnitActiveState   244 src/core/slice.c _pure_ static UnitActiveState slice_active_state(Unit *u) {
UnitActiveState    30 src/core/snapshot.c static const UnitActiveState state_translation_table[_SNAPSHOT_STATE_MAX] = {
UnitActiveState   181 src/core/snapshot.c _pure_ static UnitActiveState snapshot_active_state(Unit *u) {
UnitActiveState    55 src/core/socket.c static const UnitActiveState state_translation_table[_SOCKET_STATE_MAX] = {
UnitActiveState  2216 src/core/socket.c _pure_ static UnitActiveState socket_active_state(Unit *u) {
UnitActiveState    46 src/core/swap.c static const UnitActiveState state_translation_table[_SWAP_STATE_MAX] = {
UnitActiveState   919 src/core/swap.c _pure_ static UnitActiveState swap_active_state(Unit *u) {
UnitActiveState    34 src/core/target.c static const UnitActiveState state_translation_table[_TARGET_STATE_MAX] = {
UnitActiveState   187 src/core/target.c _pure_ static UnitActiveState target_active_state(Unit *u) {
UnitActiveState    33 src/core/timer.c static const UnitActiveState state_translation_table[_TIMER_STATE_MAX] = {
UnitActiveState   628 src/core/timer.c _pure_ static UnitActiveState timer_active_state(Unit *u) {
UnitActiveState   539 src/core/unit.c UnitActiveState unit_active_state(Unit *u) {
UnitActiveState  1346 src/core/unit.c         UnitActiveState state;
UnitActiveState  1417 src/core/unit.c         UnitActiveState state;
UnitActiveState  1449 src/core/unit.c         UnitActiveState state;
UnitActiveState  1672 src/core/unit.c void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success) {
UnitActiveState  3532 src/core/unit.c DEFINE_STRING_TABLE_LOOKUP(unit_active_state, UnitActiveState);
UnitActiveState    30 src/core/unit.h typedef enum UnitActiveState UnitActiveState;
UnitActiveState    57 src/core/unit.h static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) {
UnitActiveState    61 src/core/unit.h static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) {
UnitActiveState    65 src/core/unit.h static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) {
UnitActiveState    69 src/core/unit.h static inline bool UNIT_IS_INACTIVE_OR_FAILED(UnitActiveState t) {
UnitActiveState   325 src/core/unit.h         UnitActiveState (*active_state)(Unit *u);
UnitActiveState   484 src/core/unit.h UnitActiveState unit_active_state(Unit *u);
UnitActiveState   501 src/core/unit.h void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success);
UnitActiveState   585 src/core/unit.h const char *unit_active_state_to_string(UnitActiveState i) _const_;
UnitActiveState   586 src/core/unit.h UnitActiveState unit_active_state_from_string(const char *s) _pure_;