UnitActiveState 46 src/core/automount.c static const UnitActiveState state_translation_table[_AUTOMOUNT_STATE_MAX] = { UnitActiveState 710 src/core/automount.c static UnitActiveState automount_active_state(Unit *u) { UnitActiveState 30 src/core/busname.c static const UnitActiveState state_translation_table[_BUSNAME_STATE_MAX] = { UnitActiveState 716 src/core/busname.c _pure_ static UnitActiveState busname_active_state(Unit *u) { UnitActiveState 37 src/core/device.c static const UnitActiveState state_translation_table[_DEVICE_STATE_MAX] = { UnitActiveState 133 src/core/device.c _pure_ static UnitActiveState device_active_state(Unit *u) { UnitActiveState 329 src/core/job.c bool job_type_is_redundant(JobType a, UnitActiveState b) { UnitActiveState 364 src/core/job.c UnitActiveState s; UnitActiveState 509 src/core/job.c UnitActiveState t = unit_active_state(j->unit); UnitActiveState 207 src/core/job.h bool job_type_is_redundant(JobType a, UnitActiveState b) _pure_; UnitActiveState 47 src/core/mount.c static const UnitActiveState state_translation_table[_MOUNT_STATE_MAX] = { UnitActiveState 1134 src/core/mount.c _pure_ static UnitActiveState mount_active_state(Unit *u) { UnitActiveState 39 src/core/path.c static const UnitActiveState state_translation_table[_PATH_STATE_MAX] = { UnitActiveState 654 src/core/path.c _pure_ static UnitActiveState path_active_state(Unit *u) { UnitActiveState 35 src/core/scope.c static const UnitActiveState state_translation_table[_SCOPE_STATE_MAX] = { UnitActiveState 487 src/core/scope.c _pure_ static UnitActiveState scope_active_state(Unit *u) { UnitActiveState 50 src/core/service.c static const UnitActiveState state_translation_table[_SERVICE_STATE_MAX] = { UnitActiveState 70 src/core/service.c static const UnitActiveState state_translation_table_idle[_SERVICE_STATE_MAX] = { UnitActiveState 651 src/core/service.c const UnitActiveState *table; UnitActiveState 1957 src/core/service.c _pure_ static UnitActiveState service_active_state(Unit *u) { UnitActiveState 1958 src/core/service.c const UnitActiveState *table; UnitActiveState 34 src/core/slice.c static const UnitActiveState state_translation_table[_SLICE_STATE_MAX] = { UnitActiveState 244 src/core/slice.c _pure_ static UnitActiveState slice_active_state(Unit *u) { UnitActiveState 30 src/core/snapshot.c static const UnitActiveState state_translation_table[_SNAPSHOT_STATE_MAX] = { UnitActiveState 181 src/core/snapshot.c _pure_ static UnitActiveState snapshot_active_state(Unit *u) { UnitActiveState 55 src/core/socket.c static const UnitActiveState state_translation_table[_SOCKET_STATE_MAX] = { UnitActiveState 2216 src/core/socket.c _pure_ static UnitActiveState socket_active_state(Unit *u) { UnitActiveState 46 src/core/swap.c static const UnitActiveState state_translation_table[_SWAP_STATE_MAX] = { UnitActiveState 919 src/core/swap.c _pure_ static UnitActiveState swap_active_state(Unit *u) { UnitActiveState 34 src/core/target.c static const UnitActiveState state_translation_table[_TARGET_STATE_MAX] = { UnitActiveState 187 src/core/target.c _pure_ static UnitActiveState target_active_state(Unit *u) { UnitActiveState 33 src/core/timer.c static const UnitActiveState state_translation_table[_TIMER_STATE_MAX] = { UnitActiveState 628 src/core/timer.c _pure_ static UnitActiveState timer_active_state(Unit *u) { UnitActiveState 539 src/core/unit.c UnitActiveState unit_active_state(Unit *u) { UnitActiveState 1346 src/core/unit.c UnitActiveState state; UnitActiveState 1417 src/core/unit.c UnitActiveState state; UnitActiveState 1449 src/core/unit.c UnitActiveState state; UnitActiveState 1672 src/core/unit.c void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success) { UnitActiveState 3532 src/core/unit.c DEFINE_STRING_TABLE_LOOKUP(unit_active_state, UnitActiveState); UnitActiveState 30 src/core/unit.h typedef enum UnitActiveState UnitActiveState; UnitActiveState 57 src/core/unit.h static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) { UnitActiveState 61 src/core/unit.h static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) { UnitActiveState 65 src/core/unit.h static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) { UnitActiveState 69 src/core/unit.h static inline bool UNIT_IS_INACTIVE_OR_FAILED(UnitActiveState t) { UnitActiveState 325 src/core/unit.h UnitActiveState (*active_state)(Unit *u); UnitActiveState 484 src/core/unit.h UnitActiveState unit_active_state(Unit *u); UnitActiveState 501 src/core/unit.h void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success); UnitActiveState 585 src/core/unit.h const char *unit_active_state_to_string(UnitActiveState i) _const_; UnitActiveState 586 src/core/unit.h UnitActiveState unit_active_state_from_string(const char *s) _pure_;