snd_pcm_state_t 53 include/sound/compress_driver.h snd_pcm_state_t state; snd_pcm_state_t 506 include/sound/pcm.h int snd_pcm_stop(struct snd_pcm_substream *substream, snd_pcm_state_t status); snd_pcm_state_t 273 include/uapi/sound/asound.h #define SNDRV_PCM_STATE_OPEN ((__force snd_pcm_state_t) 0) /* stream is open */ snd_pcm_state_t 274 include/uapi/sound/asound.h #define SNDRV_PCM_STATE_SETUP ((__force snd_pcm_state_t) 1) /* stream has a setup */ snd_pcm_state_t 275 include/uapi/sound/asound.h #define SNDRV_PCM_STATE_PREPARED ((__force snd_pcm_state_t) 2) /* stream is ready to start */ snd_pcm_state_t 276 include/uapi/sound/asound.h #define SNDRV_PCM_STATE_RUNNING ((__force snd_pcm_state_t) 3) /* stream is running */ snd_pcm_state_t 277 include/uapi/sound/asound.h #define SNDRV_PCM_STATE_XRUN ((__force snd_pcm_state_t) 4) /* stream reached an xrun */ snd_pcm_state_t 278 include/uapi/sound/asound.h #define SNDRV_PCM_STATE_DRAINING ((__force snd_pcm_state_t) 5) /* stream is draining */ snd_pcm_state_t 279 include/uapi/sound/asound.h #define SNDRV_PCM_STATE_PAUSED ((__force snd_pcm_state_t) 6) /* stream is paused */ snd_pcm_state_t 280 include/uapi/sound/asound.h #define SNDRV_PCM_STATE_SUSPENDED ((__force snd_pcm_state_t) 7) /* hardware is suspended */ snd_pcm_state_t 281 include/uapi/sound/asound.h #define SNDRV_PCM_STATE_DISCONNECTED ((__force snd_pcm_state_t) 8) /* hardware is disconnected */ snd_pcm_state_t 410 include/uapi/sound/asound.h snd_pcm_state_t state; /* stream state */ snd_pcm_state_t 419 include/uapi/sound/asound.h snd_pcm_state_t suspended_state; /* suspended stream state */ snd_pcm_state_t 426 include/uapi/sound/asound.h snd_pcm_state_t state; /* RO: state - SNDRV_PCM_STATE_XXXX */ snd_pcm_state_t 430 include/uapi/sound/asound.h snd_pcm_state_t suspended_state; /* RO: suspended stream state */