snd_pcm_state_t    53 include/sound/compress_driver.h 	snd_pcm_state_t state;
snd_pcm_state_t   506 include/sound/pcm.h int snd_pcm_stop(struct snd_pcm_substream *substream, snd_pcm_state_t status);
snd_pcm_state_t   273 include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_OPEN		((__force snd_pcm_state_t) 0) /* stream is open */
snd_pcm_state_t   274 include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_SETUP		((__force snd_pcm_state_t) 1) /* stream has a setup */
snd_pcm_state_t   275 include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_PREPARED	((__force snd_pcm_state_t) 2) /* stream is ready to start */
snd_pcm_state_t   276 include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_RUNNING		((__force snd_pcm_state_t) 3) /* stream is running */
snd_pcm_state_t   277 include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_XRUN		((__force snd_pcm_state_t) 4) /* stream reached an xrun */
snd_pcm_state_t   278 include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_DRAINING	((__force snd_pcm_state_t) 5) /* stream is draining */
snd_pcm_state_t   279 include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_PAUSED		((__force snd_pcm_state_t) 6) /* stream is paused */
snd_pcm_state_t   280 include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_SUSPENDED	((__force snd_pcm_state_t) 7) /* hardware is suspended */
snd_pcm_state_t   281 include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_DISCONNECTED	((__force snd_pcm_state_t) 8) /* hardware is disconnected */
snd_pcm_state_t   410 include/uapi/sound/asound.h 	snd_pcm_state_t state;		/* stream state */
snd_pcm_state_t   419 include/uapi/sound/asound.h 	snd_pcm_state_t suspended_state; /* suspended stream state */
snd_pcm_state_t   426 include/uapi/sound/asound.h 	snd_pcm_state_t state;		/* RO: state - SNDRV_PCM_STATE_XXXX */
snd_pcm_state_t   430 include/uapi/sound/asound.h 	snd_pcm_state_t suspended_state; /* RO: suspended stream state */